ABOUT THE CHARACTERS

All characters are on their way to the colony because they are running away from something. All characters have shadows in their past that influence the present. And most of the characters are - in one way or another - not "good" people, even if their motives and feelings are understandable.

The Character Sheet

The characters are at the centre of the larp. They are rather long - about 10 pages including inspirations, an artwork, many relations, play suggestions and their design function. At the same time, they are rather archetypal and high concept: they are less realistic people than focussed explorations of their themes.

The character sheet should inspire, not restrict you. It is not important to know all the specific background details by heart. Rather, it should convey how it feels to be that person, what the character's themes and stories are and what their function in the game is. Your character is yours: Feel free to add, change or drop details - as long as you don't change the core idea and design function, and discuss any changes that affect others (e.g. relations) with them first.

All characters are gender-neutral, but leave enough freedom to add identities. Age, gender etc. will not play a role in casting. For some characters, a rough age group is given because they are very young or have grown-up children. These characters can be played by players of any age - how old someone looks does not matter.

The Crew

Crew members may have slightly more play responsibility, such as organising an event or giving a speech. There is a lot of support from us with this, but expect to prepare a bit more. Besides that, crew members are colonists like everyone else. There will be no spaceship simulation or intensive play with the crew's functions, so don't expect much bridge play or something similar as a crew member.

The Clusters

The characters are grouped into clusters. These are the thematic and dynamic core groups of the larp. They are not necessarily ingame groups, but a design element: even if the characters often hardly know each other, characters in the same cluster will be closely linked (mostly through shadow relations) and form a carefully designed group dynamic.

Tags and complexity levels

All characters come with little labels: Their complexity level tells you how much additional mental load you can expect; we also marked characters with certain themes or play responsibility. Click on the label for an explanation. There are also themes and content warnings (CW) given.

CHARACTER-TEASER

Cluster: LIFE CHOICES

CLUSTER: LIFE CHOICES

CREW OF THE ENKIDU

These crew members are entangled in a complex web of professional, personal and romantic relationships - including hopes and dreams that are not always compatible. Now their time on the ship is coming to an end. What future will they choose?

  • THEMES AND CW:
  • life concepts, decisions, relationship drama, romance (polyamory), profession, meaning, dreams of the future, loss
  • Style:
  • realistic, low scale, external play drive, potentially close to home
  • Perfect fit if...
  • you love relationship drama and want to play with strong relations on the real world level
  • Don’t choose if...
  • you are not comfortable to play on complicated romantic entanglements, rejection, unfulfilled dreams in life, or loss
  • Characters:
  • Echo - Bureaucrat
  • Alizaris - Cupid
  • North - Visionary
  • Glade - Wanderer
  • CHARACTER ARTWORKS:
  • Lara Hartung
GREATER TRUTH

CLUSTER: GREATER TRUTH

CREW OF THE ENKIDU

Rooted in the beliefs and superstitions of those who spend their lives in space, these characters try to find and teach meaning, awe and connection in the vast emptiness. In doing so, they help themselves and others, lead them astray and sometimes cause harm.

  • THEMES AND CW:
  • purpose, spirituality, lifestyle, spacer culture, being lost
  • Style:
  • smaller scale, internal and external play drive, potentially close to home, sci-fi
  • Perfect fit if...
  • you want to feel small in the vast universe and play with the rituals, beliefs and meanings of people in space
  • Don’t choose if...
  • you don't want to deal with spirituality or you don't want to argue with others about your character's beliefs
  • Characters:
  • Lucid - Ascetic
  • Solstice - Eidolon
  • Wren - Nerd
  • Shear - Nomad
  • CHARACTER ARTWORKS:
  • André Balzuweit
Cluster: STORY

CLUSTER: STORY

A group of traumatized people trying to fill their life with meaning and escape suffering through stories - stories that are starting to blur into reality as an instrument of power and manipulation. What is real, and what is the story?

  • THEMES AND CW:
  • the power of stories, escapism, the search for meaning, reality
  • Style:
  • surreal/poetic, low scale, meta, magic realism, slight fairytale influences
  • Perfect fit if...
  • you are particularly interested in the surreal and poetic aspects of the larp
  • Don’t choose if...
  • you struggle to play with meta elements (stories in stories) or dislike magical tones in a SciFi setting
  • Characters:
  • Loom - Storyteller
  • Dawn - Dreamer
  • Aegis - White Knight
  • Foxfire - Revenant
  • CHARACTER ARTWORKS:
  • Lara Hartung
Cluster: SELF DESTRUCT

CLUSTER: SELF DESTRUCT

A toxic group of friends trying to fill the emptiness inside them by any means possible, constantly dragging themself and each other down.

  • THEMES AND CW:
  • self-destruction, emptiness, purpose, psychological violence
  • Style:
  • bleak, psychological, intellectual, internal, low scale, realistic
  • Perfect fit if...
  • you want to play a character who constantly hurts themself and others and are interested to play on psychological violence
  • Don’t choose if...
  • you don’t like or don’t feel comfortable to explore some very dark emotions, you prefer large scale externalized play
  • Characters:
  • Sundew - Dream Thief
  • Axiom - Philosopher
  • Elegy - Martyr
  • Static - Nihilist
  • CHARACTER ARTWORKS:
  • Lara Hartung
Cluster: CYCLE OF VIOLENCE

CLUSTER: CYCLE OF VIOLENCE

Characters forced to be someone they never wanted to be are passing on the violence and trauma they suffered to each other. Can they find a way to break the cycle?

  • THEMES AND CW:
  • generational trauma, violence in families, abuse, family, duality, identity
  • Style:
  • gloomy, realistic, large scale, external play drive, high concept
  • Perfect fit if...
  • you want to explore very toxic, abusive relationships, how they influence people and how they are passed on; you like to have clear agency and an external play focus
  • Don’t choose if...
  • you don’t want to play on violence in families or committed relationships (including violence against children), you don’t feel comfortable to play both a perpetrator and victim
  • Characters:
  • Chimera - Fallen
  • Nyx - Sleeper
  • Flare - Janus
  • Tether - Twin
  • CHARACTER ARTWORKS:
  • Lara Hartung
Cluster: TIME

CLUSTER: TIME

Torn out of the normal flow of time, these characters need to find their place in a world they don't quite fit into. How do they make the time they have matter?

  • THEMES AND CW:
  • time, memory, legacy, being stuck, fate, freedom, personal influence
  • Style:
  • surreal, large scale stories about small scale themes, philosophical, introspective, soft SciFi, high concept
  • Perfect fit if...
  • you want to play a very personal and introspective high sci-fi story with surreal elements, you want to strongly engage with the special elements and mechanics of the larp
  • Don’t choose if...
  • you want to play a realistic story, you prefer a character that is straight forward and not too mechanics-heavy
  • Characters:
  • Wisp - Forgotten
  • Ravel - Memento
  • Ostinato - Oracle
  • Cinder - Relic
  • CHARACTER ARTWORKS:
  • Lara Hartung
Cluster: UTOPIA

CLUSTER: UTOPIA

A group of characters from different parts of society who follow their convictions in radically different ways and clash over the question of what a better future looks like.

  • THEMES AND CW:
  • Society, utopias and dystopias, politics, obsession, responsibility, service to a greater good, ideology
  • Style:
  • Realistic, large scale, external play drive, with a sense of mission
  • Perfect fit if...
  • you want to explore themes of social change in a dystopian future or play a character with strong convictions
  • Don’t choose if...
  • you want to stay away from explicitly political topics or do not want to play a character with strong convictions that may not coincide with your own
  • Characters:
  • Spire - Architect
  • Crest - Champion
  • Rainshine - Explorer
  • Cascade - Rebel
  • CHARACTER ARTWORKS:
  • André Balzuweit
Cluster: POWER AND CONTROL

CLUSTER: POWER AND CONTROL

A group of characters that struggle with power and control over themselves and others. Some of them want to pass them on to another person - some try to gain more.

  • THEMES AND CW:
  • power and Control over self and others, Responsibility, abuse of power, hierarchy and status
  • Style:
  • Realistic, low scale, internal play drive, psychological
  • Perfect fit if...
  • you want to play a realistic story, like internal play and drama and want to explore the nuances between power, control and responsibility
  • Don’t choose if...
  • you don’t want to play in toxic power structures, if you want to stay clear of explicitly political topics
  • Characters:
  • Apex - Reborn
  • Briar - Survivor
  • Atlas - Teacher
  • Malgrace - Sentinel
  • CHARACTER ARTWORKS:
  • André Balzuweit
Cluster: FATE

CLUSTER: FATE

Fate is real for these characters. In one way or another, it guides them, pressures them or flows through them. Which fates do they bow to, which do they bring about and which do they run away from?

  • THEMES AND CW:
  • fate, chance, luck, responsibility, narratives, roles
  • Style:
  • fantastic, medium scale, external play drive
  • Perfect fit if...
  • you enjoy involving yourself and others in narratives and allowing yourself to be influenced by others in the game
  • Don’t choose if...
  • you want to stay in control of your game at all times, you want to organize less of the game around you
  • Characters:
  • Gossamer - Servant
  • Zenith - Prodigy
  • Silver - Lucky
  • Tidal - Golden Child
  • CHARACTER ARTWORKS:
  • André Balzuweit
Life Choices: Bureaucrat

Name: Echo

Archetype: Bureaucrat

CREW: FIRST OFFICER

Numbers are innocent, spreadsheets are a job - what it is you are calculating is of secondary importance. Someone also has to be the person to manage a prison efficiently and conscientiously. The decisions were made by others, you were just following instructions. Until the first time, you began to wonder who the person in the mirror was that looked back at you every evening. So you ran away to find a new life - your own identity. Freedom scares you because it has no rules. Freedom makes you greedy because it doesn't need rules. Boldly, you try out everything new. It is just the consequences you still struggle with. And whenever the past comes knocking on the door, you wonder whether a life of free responsibility is really worth striving for.

  • THEMES AND CW:
  • responsibility, crime (follower), passivity, romantic relationship with power imbalance, banality of evil, identity, self-discovery, bullying (perpetrator), midlife crisis
  • CLUSTER THEMES AND CW:
  • life concepts, decisions, relationship drama, romance (polyamory), profession, meaning, dreams of the future, loss
  • CHARACTER ARTWORK:
  • Lara Hartung
Back to Cluster
Life Choices: Cupid

Name: Alizaris

Archetype: Cupid

CREW

The greatest thing you'll ever learn is to love and be loved. That flawless moment when you understood what you, what any person is made for. Ever since you found and lost your first love, you have been chasing this feeling to finally feel whole again. It is your destiny: to give true love to yourself and others. You have brought many people together, promised them everything and demanded everything from them. If it doesn't work out, they simply haven't sacrificed enough. Your conviction is like an open wound that you won't allow to heal - and you wound others so that they, too, are open to receive true love. Once again, you have already found new partners here. Now all they have to do is choose love.

  • THEMES AND CW:
  • toxic romance, unstable/superficial relationships, codependency, matchmaking, manipulation (perpetrator), exploitation
  • CLUSTER THEMES AND CW:
  • life concepts, decisions, relationship drama, romance (polyamory), profession, meaning, dreams of the future, loss
  • CHARACTER ARTWORK:
  • Lara Hartung
Back to Cluster
Life Choices: Visionary

Name: North

Archetype: Visionary

CREW: CAPTAIN

You are a person who dreams big. When you have a vision - for a project, a life, the world - everything else fades into the background, either becoming part of your obsession or irrelevant. Everyone is counting on you, you can't let them down, your crew is your family after all. Ultimately, you're doing all this for your future together. You now know exactly why it didn't work out back then. You can't afford to make the same mistakes again. It's impossible for you to lose everything again, now that your vision is so close and your perfect life is finally within reach. You just have to convince the others that your plan would be best for them too.

  • THEMES AND CW:
  • loss of a life's dream, workaholic, passion, mixing work and private life, responsibility, addiction, longing for the past, romantic relationship with power imbalance
  • CLUSTER THEMES AND CW:
  • life concepts, decisions, relationship drama, romance (polyamory), profession, meaning, dreams of the future, loss
  • CHARACTER ARTWORK:
  • Lara Hartung
Back to Cluster
Life Choices: Wanderer

Name: Glade

Archetype: Wanderer

CREW

Your life is a series of missed opportunities. What if you had dared to do more? What if you could have afforded an education that matched your intelligence? What if you had been born as someone else, someone with money and opportunities, with roots and a place you belong? Your whole life, you have been searching for love and belonging. Even if you are friendly, warm, popular, the soul of every group you join, you feel like a stranger wherever you go. So you live off what could have been - off all the other lives you could have lived. But not even in your dreams can you do everything right. And every decision closes new doors.

  • THEMES AND CW:
  • unlived lives, remorse, recognition, inner loneliness, desire to belong, romantic relationship with power imbalance, lack of opportunities, poverty, addiction
  • CLUSTER THEMES AND CW:
  • life concepts, decisions, relationship drama, romance (polyamory), profession, meaning, dreams of the future, loss
  • CHARACTER ARTWORK:
  • Lara Hartung
Back to Cluster
Greater Truth: Ascetic

Name: Lucid

Archetype: Ascetic

CREW

You've experienced them all. Drugs, parties, excess. In all shapes and colors. Half your life was a fever dream until the rude awakening: your best friend dead next to you. After that, it was all abstinence. Reducing to the essentials. Everything someone does is their own responsibility. This principle has given you clarity and you pass it on to everyone around you. You are calm, you are serenity and you help. But you are also empty. You deny yourself everything that brings you joy. What you try to forget is waiting patiently, just out of sight. You keep it at a distance, just like life itself. But for how much longer?

  • THEMES AND CW:
  • trauma, psychological pressure, exerting pressure onto others, excess, drugs, joylessness, self-discipline
  • CLUSTER THEMES AND CW:
  • purpose, spirituality, lifestyle, spacer culture, being lost
  • CHARACTER ARTWORK:
  • André Balzuweit
Back to Cluster
Greater Truth: Eidolon

Name: Solstice

Archetype: Eidolon

CREW

You dazzle. Colorful, loud and flashy, you get attention at all costs. You know the business. You've been a model, a shockfluencer, sung, acted, sold ads and diet pills. In the moment you dive head first into the spirituality of Wayfarer culture. It does not work that well but it resonates with something inside you, something quiet, that wants to be heard. Now it is really time for your breakthrough. Have you not sacrificed enough for it? Or are you not enough underneath the disguises and appearances? Hollow, trivial and dull? No! All those you left behind, those you had to lie to and deceive, they will all be amazed. They will apologize and adore you, just as you deserve!

  • THEMES AND CW:
  • cognitive dissonance, glory-seeking, vanity, despair, bullying as perpetrator, superficiality, neglect, lost youth, exploitation
  • CLUSTER THEMES AND CW:
  • purpose, spirituality, lifestyle, spacer culture, being lost
  • CHARACTER ARTWORK:
  • André Balzuweit
Back to Cluster
Greater Truth: Nerd

Name: Wren

Archetype: Nerd

CREW

The universe has always been your refuge. When the world became unbearable, you could lose yourself in the sky - facts, figures, laws of nature. But it's not enough. It was never enough to protect you. You always had to return to irrational, cruel reality - to the world in which you lost everything, had to fight for your food and paid a high price for every moment of safety. You are tired of being helpless. You want to be strong, to be on the side of the winners. Because you would rather become a perpetrator than ever again be at the mercy of others. Unfortunately, you're your own worst enemy - with the qualities you hate most about yourself: Your annoying kindness and sensitivity, your awful conscience.

  • THEMES AND CW:
  • trauma, survivors' guilt, violence (bullying, manipulation, control - victim), science, superstition, poverty, self-hatred
  • CLUSTER THEMES AND CW:
  • purpose, spirituality, lifestyle, spacer culture, being lost
  • CHARACTER ARTWORK:
  • André Balzuweit
Back to Cluster
Greater Truth: Nomad

Name: Shear

Archetype: Nomad

CREW

You keep moving on, when everything starts to fall apart at the latest. Many jumps through Blankspace have allowed you to evade many problems. Theoretically, you are over a hundred years old and have spent most of your life on spaceships. Either everyone else leaves or you do. You've loved, had your heart broken, grieved. Again and again. Not much remains. Things will be different in the colony. But for that you'll have to stop leaving every time things get difficult. Can you even do that? What does a life look like without a back door? And isn't something following you that you need to protect everyone else from?

  • THEMES AND CW:
  • inability to bond, violence, grief, social isolation, loneliness, wandering, restlessness, leaving others and driving them apart as a perpetrator
  • CLUSTER THEMES AND CW:
  • purpose, spirituality, lifestyle, spacer culture, being lost
  • CHARACTER ARTWORK:
  • André Balzuweit
Back to Cluster
Story: Storyteller

Name: Loom

Archetype: Storyteller

Stories have saved your life. When everything around you was burning and gunshots colored your future red, you dreamed yourself into another world - a world full of meaning and beauty. And you learned that you have a gift to help not only yourself but also others, to give them hope and meaning. You spin a cocoon of stories around them that casts their lives and suffering in a new, warmer light. And you take control of them - of their world views, their feelings, their lives. For even if you would never admit it, you enjoy the feeling of power. The high of controlling another person’s reality - the only control you have ever known. How far would you go not to lose it?

  • THEMES AND CW:
  • control, creativity, psychological violence (including against children, manipulation, gaslighting - perpetrator), war, trauma, delusions of grandeur
  • CLUSTER THEMES AND CW:
  • the power of stories, escapism, the search for meaning, reality
  • CHARACTER ARTWORK:
  • Lara Hartung
Back to Cluster
Story: Dreamer

Name: Dawn

Archetype: Dreamer

Once upon a time, there was a helpless child in a merciless time. Searching for protection, they fled into their parents’ stories - tales of distant worlds, magical prophecies and the good in people. Tales that were meant to comfort and cage them. Thus, you moved into a hidden world full of meaning and beauty. Only you can protect those who are worth saving. Sometimes, everything gets too much: the pressure, the suffering, the decisions. All you have left to do now is to fulfill three tasks, and you can defeat evil forever. But reality is cruel, and fairy tales are nothing but lies to soothe little children. Eventually, evil will catch up. Eventually, you, too, will have to grow up.

  • THEMES AND CW:
  • psychological abuse (control, manipulation, gaslighting - victim), loss of meaning, coming of age, romance, war, dual reality, black and white thinking
  • CLUSTER THEMES AND CW:
  • the power of stories, escapism, the search for meaning, reality
  • CHARACTER ARTWORK:
  • Lara Hartung
Back to Cluster
Story: WhiteKnight

Name: Aegis

Archetype: White Knight

Meaning, beauty, stories: Nothing but tools to control naive people. Once, you escaped from this trap yourself: Having grown up in a cult, you are now a successful consultant. Now you use your rational mind for others: You know that you are competent, strong, good - a hero who knows exactly what others need, can save and protect them. Most of the time. Only sometimes, when another company you advised fails or another relationship breaks down, the other thoughts win. That you are a worthless impostor who destroys everything they touch. But you always push these doubts aside. Because you are the only thing you still allow yourself to believe in.

  • THEMES AND CW:
  • heroism, rationality, psychology, impostor syndrome, self-esteem problems, toxic romance, paternalism, cult/conspiracy myths, search for meaning
  • CLUSTER THEMES AND CW:
  • the power of stories, escapism, the search for meaning, reality
  • CHARACTER ARTWORK:
  • Lara Hartung
Back to Cluster
Story: Revenant

Name: Foxfire

Archetype: Revenant

The day you died was the day that set you free. You have always been the butt of everyone’s jokes. The easy target who hid in their books and never stood up for themself, the one nobody ever cared about. Until the day you finally fought back - and it went horribly wrong. Now, everyone who hurt you burned, and you are lingering in that strange space between life and death where nothing is real and everything is possible. In the delirium of your dying mind, you can finally live. You get attention, you are seen, maybe even loved. You are powerful - if nothing is real, you can just be, do and take whatever you want. You are more than ever before, more than human, and can finally take revenge on the world that always wronged you. But even afterlife can’t last forever. Judgment day is approaching fast. What have you become?

  • THEMES AND CW:
  • believing you are dead, life after death, delusion, becoming a villain, bullying (victim and perpetrator), violence (perpetrator), jealousy, unrequited love, neglect (victim), manipulation (victim), freedom
  • CLUSTER THEMES AND CW:
  • the power of stories, escapism, the search for meaning, reality
  • CHARACTER ARTWORK:
  • Lara Hartung
Back to Cluster
Self Destruct: Dream Thief

Name: Sundew

Archetype: Dream Thief

Once in your lifetime, you were lucky: Thanks to a large inheritance, you now live in luxury and have everything you could possibly imagine. It was the greatest misfortune you could have endured. By gaining everything, you lost your dreams. All that is left for you is living on the dreams of others: always another poor soul you pick up from a crisis, to whom you briefly give everything they ever wanted - and whom you drop just as quickly once their gratefulness and elation can no longer fill the emptiness inside you. To start again, you have left most of your wealth behind. Can you learn to dream your own dreams again?

  • THEMES AND CW:
  • search for meaning, abundance, hedonism, inner emptiness, love bombing, emotional vampirism, child neglect (victim), philanthropy
  • CLUSTER THEMES AND CW:
  • self-destruction, emptiness, purpose, psychological violence
  • CHARACTER ARTWORK:
  • Lara Hartung
Back to Cluster
Self Destruct: Philosopher

Name: Axiom

Archetype: Philosopher

It is the capability for rational thought and complex understanding that renders every human being able to be a good person - everyone except you. It’s not like you don’t try: You have built a deep, well-researched moral compass that strictly guides your every action. And you have no emotions that might subvert your capability to make the right choice. At least none that you acknowledge. You have locked your feelings away for so long that you are no longer able to recognize them: your burning self-hatred and your crippling fear that they were right - that you are innately broken, destined to be a bad person. You are desperate to prove to yourself that you are not. That you are, after all, capable of caring - no matter the cost. Even if you have to act immorally.

  • THEMES AND CW:
  • morality and philosophy, repressed emotions, self-hatred, violence (perpetrator), self-control, emotional child abuse (victim), being judged, alienation
  • CLUSTER THEMES AND CW:
  • self-destruction, emptiness, purpose, psychological violence
  • CHARACTER ARTWORK:
  • Lara Hartung
Back to Cluster
Self Destruct: Martyr

Name: Elegy

Archetype: Martyr

Life is pain. It has filled every moment of your life. And therein lies life’s meaning: to survive, to be strong, to understand what superficial happiness could never allow you to grasp - and to share those deep insights with others. Your art is your means of survival. It is more than that: It is your meaning of life. All your feelings, your suffering, your innermost being, channeled into the gift to touch others. Isn't that worth so much more than a carefree life for you and those who depend on you? One day, that is your dream, you will find salvation. At the same time, it is your greatest fear. For if you truly find peace and fulfillment, if you no longer suffer - what will be left of you, your art, your purpose?

  • THEMES AND CW:
  • art, aestheticization and romanticization of suffering, trauma, search for meaning, child neglect (perpetrator), toxic romance, poverty, violence (victim), self-sabotage
  • CLUSTER THEMES AND CW:
  • self-destruction, emptiness, purpose, psychological violence
  • CHARACTER ARTWORK:
  • Lara Hartung
Back to Cluster
Self Destruct: Nihilist

Name: Static

Archetype: Nihilist

The world is an oppressive, capitalist shithole, and all you can do is ride the stinking waves. You are long past your time of believing you can change it - your time of fighting for justice. Hope is dead, but everyone seems to have missed the funeral. Even so - more fun for you. You are witty, fluent in sarcasm and love to debate for the sake of it, vivisecting your opponents petty sentimental beliefs. After all, it‘s not like you care! Like you are just trying to protect yourself from your empathy so you no longer drown in other people’s pain. Like deep inside, you are shaking in terror because for once, you suddenly feel hope growing again - and you’d never survive having it crushed once more.

  • THEMES AND CW:
  • cynicism, fighting (and losing against) oppression, systemic injustice, hedonism, intellectualism, help- and hopelessness, misanthropy, empathy, burnout
  • CLUSTER THEMES AND CW:
  • self-destruction, emptiness, purpose, psychological violence
  • CHARACTER ARTWORK:
  • Lara Hartung
Back to Cluster
Cycle Of Violence: Fallen

Name: Chimera

Archetype: Fallen

Everything should have been different. You never intended to become like this - never wanted to cold-heartedly plan, destroy, kill. Deep inside, you love peace and crave harmony. But as heir to a criminal empire, you were never allowed to be yourself. Family has always been at the center of your life - family, duty and the cruel decisions they demanded of you. Now you have paid a high price for your freedom. But how can you be sure if you are truly free? That your past isn’t following you - just like your enemies that you see lurking behind every corner? How are you certain that you haven’t merged with your mask long ago?

  • THEMES AND CW:
  • violence (against children, intimidation, physical violence - perpetrator and victim), duty over development, organized crime, family, identity, paranoia, romance
  • CLUSTER THEMES AND CW:
  • generational trauma, violence in families, abuse, family, duality, identity
  • CHARACTER ARTWORK:
  • Lara Hartung
Back to Cluster
Cycle Of Violence: Sleeper

Name: Nyx

Archetype: Sleeper

You are cursed. By birth and legacy. All your life, you have been prepared to be the one to right all the wrongs your family had to endure by their enemies. Accounts of the debts you still had to repay were your bedtime stories. An eye for an eye would finally get you out of the shadows and win you a place in their midst. You did not fully understand, nor agree. But your training helped you obey: You only had to let your “instincts” take over. Initially, you were glad some memories were fuzzy, but increasingly often you awoke not knowing which of your nightmares were dreams and which not. When you finally ran away it never seemed far enough. You could escape your family and their questionable values. You could not escape the person they trained you to be. Not yet.

  • THEMES AND CW:
  • grooming, Abusive/Neglecting Family, conditioning, escape from reality, murder, violence in romantic relationships (perpetrator)
  • CLUSTER THEMES AND CW:
  • generational trauma, violence in families, abuse, family, duality, identity
  • CHARACTER ARTWORK:
  • Lara Hartung
Back to Cluster
Cycle Of Violence: Janus

Name: Flare

Archetype: Janus

Violence is your talent;
a language you speak instinctively,
everyday as a cop on the streets.
Every blow lands, every shot hits.
Until the moment you heard a song, and suddenly could no longer kill.
When you failed and abandoned everyone who counted on you.
When your

Violence is a horror
that turns good people into monsters
and brings despair to the innocent.
You could never hurt anyone,
not even to protect your family.
Until the moment you lose control.
When you fail and keep hurting
everyone who counts on you.
When your

responsibility catches up with you,
and you swing to the other extreme so you don’t have to face it.
What kind of person do you want to be - and how far are you prepared to go for it?

  • THEMES AND CW:
  • failure, police violence, physical and psychological violence (also against children - perpetrator and victim), opportunism, loss, codependency, oppression, trauma
  • CLUSTER THEMES AND CW:
  • generational trauma, violence in families, abuse, family, duality, identity
  • CHARACTER ARTWORK:
  • Lara Hartung
Back to Cluster
Cycle Of Violence: Twin

Name: Tether

Archetype: Twin

You have never been alone. All your life, there has been another person. Heartbeat next to heartbeat. Life next to life. So similar and yet never equal. Your life revolved around your dependent twin: It was always you in charge. And so often has this burdened you, overwhelmed you, made you angry. Your only freedom was to take it out on them, to hurt them and make them feel inferior while you dreamed of being an independent person. Now you left - now you are finally free. And you are shocked to realize that this freedom makes you lonely. For so long, you have always taken the closeness and safety you had for granted, now you don't know who you are without them. Will you manage to break your chains- and what awaits you beyond them? Or will you just bind yourself to the next person?

  • THEMES AND CW:
  • emotional and physical dependence, chronic illness of relatives, emotional abuse (perpetrator), violence in romantic relationships (victim), search for freedom/independence
  • CLUSTER THEMES AND CW:
  • generational trauma, violence in families, abuse, family, duality, identity
  • CHARACTER ARTWORK:
  • Lara Hartung
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Time: Forgotten

Name: Wisp

Archetype: Forgotten

They say the moment nobody remembers them is when a person truly dies. If that is true, you have never lived at all. Everyone forgets you - family, friends, lovers, strangers. Some take hours, some months - the more they care about you, the faster it happens. Is it a freak accident of nature? A higher power mocking you? Or are you just irrelevant? You fight to enjoy the moments you have and never give up, but with every loss, it gets harder. Sometimes you slip memories of you into the world - an anonymous poem on a table that makes a stranger smile, a wound that lasts after they forgot who hurt them. After all, don’t bad memories last longer than good ones? And you are desperate to create something that lasts. For the world to finally remember you.

  • THEMES AND CW:
  • being forgotten, isolation, loneliness, rejection, stalking and gaslighting (perpetrator), personal impact, legacy, connection, memory, romance
  • CLUSTER THEMES AND CW:
  • time, memory, legacy, being stuck, fate, freedom
  • CHARACTER ARTWORK:
  • Lara Hartung
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Time: Memento

Name: Ravel

Archetype: Memento

As you open your eyes for the first time, the person in whose arms you have grown old is holding your child in their arms. Time is strange. You have never quite understood its point. Should it be telling life as a linear story, always facing the future? All you see is an incomplete puzzle: fragments of past, present and future being randomly put together. Only by piecing together all moments, a coherent picture can emerge and finally give your life meaning. Full of anticipation, you remember that you die on this spaceship. Not much longer until you understand everything! Still, you're terrified. What if the pieces don't fit together? What if at the end, you look at your life and instead of a picture, all you see is meaningless chaos?

  • THEMES AND CW:
  • non-linear perception of time, loss of control, curated life, being different, alienation, narrative identity, loss of a child, death, meaning of life, kindness, beauty of the ordinary
  • CLUSTER THEMES AND CW:
  • time, memory, legacy, being stuck, fate, freedom
  • CHARACTER ARTWORK:
  • Lara Hartung
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Time: Oracle

Name: Ostinato

Archetype: Oracle

The world is full of music. If you only listen and follow its flow, the beauty of life can make you forget that you have given up on it. Sometimes you wish you were less intelligent - that you couldn’t see the patterns, how people keep making the same mistakes. Every time problems arise, they fall for simple answers. Every time someone needs your help, you run away and fail them. You are so used to this cycle that you know it by heart. You can always predict how the future will play out - until it all falls apart again and again and you start at the beginning. So you turn away from the future and live moment by moment - focus on the flow of clouds, the smell of fresh tea. And maybe someday, if you play this tune often enough, you can find just the right note to change it - a way to finally get it right.

  • THEMES AND CW:
  • relationship patterns, self-fulfilling prophecies, mindfulness / beauty of moments, gifted child syndrome, learned helplessness, frustration, fear of the unknown, stalking (victim), denial of assistance
  • CLUSTER THEMES AND CW:
  • time, memory, legacy, being stuck, fate, freedom
  • CHARACTER ARTWORK:
  • Lara Hartung
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Time: Relic

Name: Cinder

Archetype: Relic

You have sacrificed everything to your faith in the future. In the first stasis chambers, you left your time behind. You experienced the making of history, saw cities grow and helped shape the world. But the future has betrayed you. Every time you wake up from stasis, the world has worsened. Each time, you feel a little more alienated. The longer you stay, the more unbearable it becomes - until you finally give in to the pressure and travel further into the future. The further you get, the more difficult it becomes to distinguish real memories from your dreams of a glorified past. Can you stop before it's too late - and find a place in a time that no longer needs you?

  • THEMES AND CW:
  • nostalgia, loneliness, loss of relevance, self-importance, alienation, memory, narrative identity, abandonment of children and close ones, legacy, history, decay, complacency, romantic relationship
  • CLUSTER THEMES AND CW:
  • time, memory, legacy, being stuck, fate, freedom
  • CHARACTER ARTWORK:
  • Lara Hartung
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Utopia: Architect

Name: Spire

Archetype: Architect

You thought you were smarter than the others. But when your life's work, a city that was supposed to unite rich and poor, is built, you look the other way. You don't want to see how everything is being corrupted and turned upside down. Your colleagues disgust you and for your family, you are now one of “those up there”. You have given everything, given up everything, but now you have nowhere to go. You can no longer hide behind your work. You're afraid of people. Afraid of the ugly reality into which they distort the beautiful thoughts you calm yourself down with. Your intellect has betrayed you. From now on, raw practical experience only! Time to catch up on your life.

  • THEMES AND CW:
  • failure, being an outcast, loss of meaning, self-esteem problems, guilt, shattered hopes, belief in progress, classism, social climbing
  • CLUSTER THEMES AND CW:
  • society, utopias and dystopias, politics, obsession, responsibility, serving a greater good, ideology
  • CHARACTER ARTWORK:
  • André Balzuweit
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Utopia: Champion

Name: Crest

Archetype: Champion

Your battle cry for change betrays all those who follow it. They glow, do whatever you want. They protest and die in the streets, while you hide in your rich parents' mansion. You pretend to be oppressed. In truth, you give in. To your parents, to the state, to the secret services, to politics. You're the face of workers' rights, but in fact, you are just a safe outlet for their anger. Nothing really changes. Still, isn’t that better than them not having a voice at all? You are torn between your guilt and the rush of power, the warmth of the spotlight. Telling lies is life and you are very good at it. But the truth always catches up with you. There's no escaping the faces of your fallen comrades.

  • THEMES AND CW:
  • betrayal, guilt, neglect, notorious lying, demagoguery, double standards, classism
  • CLUSTER THEMES AND CW:
  • society, utopias and dystopias, politics, obsession, responsibility, serving a greater good, ideology
  • CHARACTER ARTWORK:
  • André Balzuweit
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Utopia: Explorer

Name: Rainshine

Archetype: Explorer

You devour beauty and spit it out. You "discover" the most remote areas full of beauty without remorse or consideration. Landscapes, rare animals but above all people, are so exciting to explore, and they are just as attracted to you. You are courageous, you know adventure, always have a story to tell and awaken the longing in others. You crack them open, see what you can find, and leave them until the limelight consumes them. Nothing ventured, nothing gained. It's just a shame that everything is increasingly going downhill. Lawsuits, bad press and protests. The adventure, tainted and spoiled. You no longer feel the rush. Is it time to ask yourself a few questions, or is it time for a new expedition? Off to the colony!

  • THEMES AND CW:
  • ruthlessness, exploitation, loss of a relative, cognitive dissonance, arrogance, greed, sensation seeking, curiosity, adventure
  • CLUSTER THEMES AND CW:
  • society, utopias and dystopias, politics, obsession, responsibility, serving a greater good, ideology
  • CHARACTER ARTWORK:
  • André Balzuweit
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Utopia: Rebel

Name: Cascade

Archetype: Rebel

Revenge is a consolation prize, but it's all you got. You wanted freedom. While they were painting posters, you were packing your face mask. You stand behind their words, but you know how easily protests fizzle out. How important it is to show them that they can't get away with everything. Despotism and violence. You can do that, too. How much have you sacrificed, how many friends have you lost? And have you freed anyone? You stood in the blood, alone in the night. And now? You have to flee. Hide until you can get on the ship, and then no one can hurt you. You're still shaking. The anger won't go away. What if it never leaves? At least you're free. But what are you going to make of it?

  • THEMES AND CW:
  • police violence, despotism and torture as victim, terrorism and murder as perpetrator, anger, political resistance, self-sacrifice
  • CLUSTER THEMES AND CW:
  • society, utopias and dystopias, politics, obsession, responsibility, serving a greater good, ideology
  • CHARACTER ARTWORK:
  • André Balzuweit
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Power And Control: Reborn

Name: Apex

Archetype: Reborn

You're a loser. You have a shitty job, can't hold on to relationships and feel like you're made for fucking things up... at least that's what you believed until you discovered the real problem: You let life push you around. Now you are given a second chance and this time, you're going to do things differently! You're going to find love and commit to it, you're going to score a job that means something to you and live the life you deserve! You want everything, fast - because you have no idea what you actually need. As luck would have it, you have both a relationship and a vocation lined up - the few people you have to manipulate to get there are just a necessary means.

  • THEMES AND CW:
  • egocentrism, lost opportunities, exploitation of responsibility, envy, fear of loss, fear of commitment, abusive (sometimes romantic) relationships - perpetrator, self-optimization
  • CLUSTER THEMES AND CW:
  • power and control over self and others, Responsibility, abuse of power, hierarchy and status
  • CHARACTER ARTWORK:
  • André Balzuweit
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Power And Control: Survivor

Name: Briar

Archetype: Survivor

You never had control - but you were responsible for everything that went wrong. Someone has always been there. But never for you. Only in the military, you were able to relinquish the overwhelming responsibility for your life and regain control. Until you made a mistake, someone died and everything fell apart. Maybe you wanted it too badly. If you wish for something hard enough, the opposite will happen and you can influence the world. If you become just the person everyone expects you to be, you can keep them under control and protect yourself. If you only manage to keep the balance this time, you won't be overrun. Then you have a chance of not breaking. Not again.

  • THEMES AND CW:
  • neglect, being trapped in unhealthy structures, desire/compulsion to be invisible, fear of responsibility, abusive (sometimes romantic) relationships (victim), war, murder
  • CLUSTER THEMES AND CW:
  • power and control over self and others, Responsibility, abuse of power, hierarchy and status
  • CHARACTER ARTWORK:
  • André Balzuweit
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Power And Control: Teacher

Name: Atlas

Archetype: Teacher

On the surface, you have achieved everything: money, influence, prestige. Your clients were grateful, your team friendly and your free time full of exciting work trips. But at what cost? You are alone, have no time to sleep, no energy for a private life and if you are honest, you don't even know who you are. All this time, you have been responsible for the future of other people who would have been off even worse without you. That responsibility and control is both a drug and a curse. You don't want it, but you can't let it go either. Even now that you're leaving everything behind, you never relax. Will you be able to find yourself and hand over your burden to someone who can be trusted with it?

  • THEMES AND CW:
  • loneliness, too much money in a bad system, nihilism, need for control, responsibility, pressure, classism, workaholism
  • CLUSTER THEMES AND CW:
  • power and control over self and others, Responsibility, abuse of power, hierarchy and status
  • CHARACTER ARTWORK:
  • André Balzuweit
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Power And Control: Sentinel

Name: Malgrace

Archetype: Sentinel

You never had a chance to win. All you could do is decide not to continue playing. And that is what you did. Ever since, you have been tormented by questions about whether you could have changed things for the better if only you'd done it differently. As the warden of a prison, wanted to do something good, and yet you kept running against closed doors. You often saw good people lose their way. All that time, you fought not to deaden your empathy. But why did you make all these decisions? How could you stay when it was so bad? Have you already lost yourself, or can you still prove that you are a good person?

  • THEMES AND CW:
  • prison (leadership), guilt, struggle to change something, relinquishing responsibility and control, powerlessness, self-flagellation
  • CLUSTER THEMES AND CW:
  • power and control over self and others, Responsibility, abuse of power, hierarchy and status
  • CHARACTER ARTWORK:
  • André Balzuweit
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Fate: Servant

Name: Gossamer

Archetype: Servant

Being a victim sounds bad. But that's the way the world is: some people are victims, others are perpetrators. You were always the person who was taken advantage of. At least that was the story, you told the world. When things were bad for you, people would do anything to make you smile again - it’s the only way you learned as a child to ask for help and attention. But this time you took it too far. The last person you used as a perpetrator got in serious trouble. Are you to blame as well? Impossible! You have understood how the world works! Now you just have to take fate back in your own hands. Can you make up for your loss and work your way back into people's hearts?

  • THEMES AND CW:
  • perpetrator-victim role reversal, abusive relationships (perpetrator and victim), exploitation (perpetrator and victim), guilt, neglect, loneliness, rigid role models
  • CLUSTER THEMES AND CW:
  • fate, chance, luck, responsibility, narratives, roles
  • CHARACTER ARTWORK:
  • André Balzuweit
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Fate: Prodigy

Name: Zenith

Archetype: Prodigy

You're a genius - at least that's what everyone thinks. But sometimes you're not so sure, because for a long time, nobody took you and your research seriously. You were ridiculed, your theories were declared crazy and labeled as impossible. Until one day, someone helped you gain access to your full talent. After each night, a fully elaborated study lay on your desk - without you remembering how it came about. Those nagging thoughts are starting to drive you crazy: Where do these ideas come from? Has someone assigned you a role? Did you even develop these studies yourself? Who is in control of your fate?

  • THEMES AND CW:
  • craving recognition, extreme stress, personality cult, history, addiction, self-doubt, science, memory lapses, gifted kid syndrome
  • CLUSTER THEMES AND CW:
  • fate, chance, luck, responsibility, narratives, roles
  • CHARACTER ARTWORK:
  • André Balzuweit
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Fate: Lucky

Name: Silver

Archetype: Lucky

Life is a game. At rock bottom, a coin toss changed your fate and suddenly the world was your oyster. Since then, you've put your trust in the coin and made all your important decisions at its flip. It’s still so much better than facing the dreary daily grind - the overwhelming responsibility for your own life. Every decision is a moment of suspense. And your luck never ran out, until just once, you didn't listen to the coin once and everything went wrong again. It's like fate is guiding you - towards a life that you increasingly doubt you want to live. But what would await you without the coin? Growing up? No thanks!

  • THEMES AND CW:
  • gambling addiction, escape from responsibility, loss, playfulness, everyday life/adulting
  • CLUSTER THEMES AND CW:
  • fate, chance, luck, responsibility, narratives, roles
  • CHARACTER ARTWORK:
  • André Balzuweit
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Fate: Golden Child

Name: Tidal

Archetype: Golden Child

You were born under a lucky star - that’s what your parents said. Everything you touch will turn into success. Maybe they helped a little, but you never noticed. Luck is your destiny - and at the same time a burden. For you have learned early that fate works like scales: Everything good that happens to you has to be compensated. It’s a zero-sum game: In every human life, there are equal amounts of suffering and happiness. You try to steer where suffering happens to you and thus make sure it won’t eventually hit you unexpectedly - even if it means taking a blow every now and then. And you help others to find their perfect destiny and live up to their ideals. Even if they sometimes don’t act quite as perfectly as you have always been promised.

  • THEMES AND CW:
  • compulsive idealization (perpetrator), gaslighting (perpetrator), toxic positivity, privilege, just world fallacy, dependence on others
  • CLUSTER THEMES AND CW:
  • fate, chance, luck, responsibility, narratives, roles
  • CHARACTER ARTWORK:
  • André Balzuweit
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